Adjust Around
Adjust Around allows us to move objects from different perspectives. Let's say I tell you to walk left. You may come back and ask me: "Well, my left or your left?". With Motion, my left translates to the View access while your left would be Local access. Not to forget that we also both exist in a world with directions (that is, North, South, East, and West). Let's see how this can help our process as we move objects in 3D.
Getting ready
From this chapter's exercise files, double-click the 10_04
project. The project consists of a group with some text, four circles, a floor, and a spotlight. The Canvas shows three viewports—our Active Camera view and two orthographic views from the Top and Right view. We're going to reposition each of our circles and text so that they are slightly angled toward the camera.
How to do it...
While we make the above changes, we'll also use our Adjust Around pop-up menu to move the objects in different ways.
Reveal the content of the Circles group. Click...