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Animating SwiftUI Applications

You're reading from   Animating SwiftUI Applications Create visually stunning and engaging animations for iOS with SwiftUI

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781803232669
Length 478 pages
Edition 1st Edition
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Author (1):
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Stephen DeStefano  Stephen DeStefano 
Author Profile Icon Stephen DeStefano 
Stephen DeStefano 
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Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of SwiftUI 2. Chapter 2: Understanding Animation with SwiftUI FREE CHAPTER 3. Chapter 3: Creating a Breathing App 4. Chapter 4: Building a Record Player 5. Chapter 5: Animating Colorful Kaleidoscope Effects 6. Chapter 6: Animating a Girl on a Swing 7. Chapter 7: Building a Series of Belts and Gears 8. Chapter 8: Animating a Bouquet of Flowers 9. Chapter 9: Animating Strokes around Shapes 10. Chapter 10: Creating an Ocean Scene 11. Chapter 11: Animating an Elevator 12. Chapter 12: Creating a Word Game (Part 1) 13. Chapter 13: Creating a Word Game (Part 2) 14. Chapter 14: Creating a Color Game 15. Chapter 15: Integrating SpriteKit into Your SwiftUI Projects 16. Index 17. Other Books You May Enjoy

Adding confetti using Swift packages

A Swift package is pre-built software that we can use in any of our projects, in which all the coding work has been done for us; all we have to do is configure it in our project.

To add a Swift package, in Xcode, go to the File menu and select Add Packages…:

Figure 14.11: Add Packages…

In the All Sources window, enter https://github.com/simibac/ConfettiSwiftUI.git in the search box:

Figure 14.12: Adding the URL

When the Add Package button is clicked, Xcode will add the Confetti package to the project. The Confetti package contains all the code needed to create all kinds of confetti, dispersed in different ways.

Now, we need to import the Confetti framework into the ContentView file at the top:

import ConfettiSwiftUI

Next, we need a variable that can trigger the confetti (placed after the other project variables):

//confetti variable
    @State var...
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