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3D printing with RepRap Cookbook

You're reading from   3D printing with RepRap Cookbook Over 80 fast-paced recipes to help you create and print 3D models

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Product type Paperback
Published in Jun 2014
Publisher
ISBN-13 9781782169888
Length 346 pages
Edition 1st Edition
Tools
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Author (1):
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Richard Salinas Richard Salinas
Author Profile Icon Richard Salinas
Richard Salinas
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Table of Contents (14) Chapters Close

Preface 1. Getting Started with 3D Printing FREE CHAPTER 2. Optimizing the Printing Process 3. Scanning and Printing with a Higher Resolution 4. Modeling and Printing with Precision 5. Manipulating Meshes and Bridges 6. Making the Impossible 7. Texture – the Good and the Bad 8. Troubleshooting Issues in 3D Modeling 9. Troubleshooting Issues in 3D Printing A. Understanding and Editing Firmware B. Taking a Closer Look at G-code C. Filament Options for RepRap Printers Index

Introduction

In this chapter, we'll look at some basic concepts about meshes, and how important these concepts can be while dealing with 3D modeling.

Most models that we'll use for 3D printing will have a surface mesh composed of three- or four-sided polygons. The number of polygons necessary to create a model will vary, depending on its detail and complexity. Only six polygons are necessary to create a cube, but for an elaborate organic form, the polygons can number in the millions.

For 3D printing, keeping an eye on the polygon count may be necessary. If the polygon count is too high, some 3D printing services may not be able to process your file. The most popular 3D printing service, Shapeways, has a limit of one million polygons for a model.

There may be instances when we may need to increase the polygon count of a model. This typically happens when we want to manipulate the surface of the mesh.

Note

See Chapter 2, Optimizing the Printing Process, for surface manipulation using...

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