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XR Development with Unity

You're reading from   XR Development with Unity A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805128120
Length 284 pages
Edition 1st Edition
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Authors (2):
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Anna Braun Anna Braun
Author Profile Icon Anna Braun
Anna Braun
Raffael Rizzo Raffael Rizzo
Author Profile Icon Raffael Rizzo
Raffael Rizzo
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Toc

Table of Contents (15) Chapters Close

Preface 1. Part 1 – Understanding the Basics of XR and Unity
2. Chapter 1: Introduction to XR and Unity FREE CHAPTER 3. Chapter 2: The Unity Editor and Scene Creation 4. Part 2 – Interactive XR Applications with Custom Logic, Animations, Physics, Sound, and Visual Effects
5. Chapter 3: VR Development in Unity 6. Chapter 4: AR Development in Unity 7. Chapter 5: Building Interactive VR Experiences 8. Chapter 6: Building Interactive AR Experiences 9. Chapter 7: Adding Sound and Visual Effects 10. Part 3 – Advanced XR Techniques: Hand-Tracking, Gaze-Tracking, and Multiplayer Capabilities
11. Chapter 8: Building Advanced XR Techniques 12. Chapter 9: Best Practices and Future Trends in XR Development 13. Index 14. Other Books You May Enjoy

Part 2 – Interactive XR Applications with Custom Logic, Animations, Physics, Sound, and Visual Effects

After delving into the Unity Engine intricacies and exploring various XR technologies in the first part of this book, this part covers all the essentials of XR development, taking you from a beginner to an intermediate level. In this part, you’ll master the creation of your first VR and AR experiences, including deployment to different devices and testing without specific VR headsets or smartphones, using simulators. Once you have a solid understanding of creating and deploying basic XR scenes, you’ll progress to developing more advanced XR applications.

You’ll add interactivity to your XR applications, utilizing no-code options such as button clicks, and delve into more complex logic by scripting in C#. While this part contains numerous coding segments, don’t worry – we’ll explain C# in a beginner-friendly manner. Additionally,...

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