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Unreal Engine 5 Shaders and Effects Cookbook

You're reading from   Unreal Engine 5 Shaders and Effects Cookbook Over 50 recipes to help you create materials and utilize advanced shading techniques

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Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781837633081
Length 402 pages
Edition 2nd Edition
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Author (1):
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Brais Brenlla Ramos Brais Brenlla Ramos
Author Profile Icon Brais Brenlla Ramos
Brais Brenlla Ramos
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Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Understanding Physically Based Rendering 2. Chapter 2: Customizing Opaque Materials and Using Textures FREE CHAPTER 3. Chapter 3: Making Translucent Objects 4. Chapter 4: Playing with Nanite, Lumen, and Other UE5 Goodies 5. Chapter 5: Working with Advanced Material Techniques 6. Chapter 6: Optimizing Materials for Mobile Platforms 7. Chapter 7: Exploring Some More Useful Nodes 8. Chapter 8: Going Beyond Traditional Materials 9. Chapter 9: Adding Post-Processing Effects 10. Index 11. Other Books You May Enjoy

Revisiting screen-space and planar reflections

Reflections are a very important visual effect that we can see in many places around us: in mirrors, puddles, glasses, and all sorts of other materials. Their importance has impacted the development of real-time rendering engines, which have tried to replicate this natural phenomenon in multiple ways.

We learned about the latest cutting-edge solution in the previous recipe when looking at software and hardware ray tracing. However, as realistic as that approach is, we have to keep in mind that not all devices support that technique. It is in those circumstances that we need to fall back to cheaper, more traditional solutions. Legacy techniques such as screen-space and planar reflections work on systems that lack the hardware needed to enable real-time ray tracing. Let’s look at how to enable them next.

Getting ready

All you’ll need this time around is a simple scene that contains an object where it makes sense to...

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