Microsoft's 3D media Mixed Reality strategy is to support the spectrum of devices and applications from virtual reality to augmented reality. This book and our projects are about VR. At the other end is the Microsoft HoloLens wearable AR device. The MixedRealityToolkit-Unity package that we will use includes support for both immersive MR headsets and HoloLens.
To allow your app to use a Windows immersive Mixed Reality (IMR) headset, you will use the Window Mixed Reality SDK, as follows:
- Configure your Unity Build Settings to target the Universal Windows Platform platform.
- In Player Settings, under XR Settings, set Virtual Reality Enabled
- Ensure Windows Mixed Reality is at the top of the Virtual Reality SDKs list.
- Download and install the Mixed Reality Toolkit Unity, as instructed previously.
- We also recommend you install its sister examples...