Chapter 8. Multiplayer Servers
In this chapter, we will cover the following topics:
How to start a dedicated server
What ports are needed to be open or forwarded for a multiplayer server
Passing arbitrary parameters from the client to the server
How to become an admin on a server
Kicking and banning people from the server
Stopping a server from restarting when the last player leaves
Accessing the server connection from the client
How to access all client connections from the server
Broadcasting a message to all clients and having it displayed in the center of the screen