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The Modern Vulkan Cookbook

You're reading from   The Modern Vulkan Cookbook A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781803239989
Length 334 pages
Edition 1st Edition
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Authors (2):
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Preetish Kakkar Preetish Kakkar
Author Profile Icon Preetish Kakkar
Preetish Kakkar
Mauricio Maurer Mauricio Maurer
Author Profile Icon Mauricio Maurer
Mauricio Maurer
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Toc

Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Vulkan Core Concepts 2. Chapter 2: Working with Modern Vulkan FREE CHAPTER 3. Chapter 3: Implementing GPU-Driven Rendering 4. Chapter 4: Exploring Techniques for Lighting, Shading, and Shadows 5. Chapter 5: Deciphering Order-Independent Transparency 6. Chapter 6: Anti-Aliasing Techniques 7. Chapter 7: Ray Tracing and Hybrid Rendering 8. Chapter 8: Extended Reality with OpenXR 9. Chapter 9: Debugging and Performance Measurement Techniques 10. Index 11. Other Books You May Enjoy

Implementing Dual Depth-Peeling

One of the main drawbacks of the Depth Peeling algorithm is that it requires multiple passes, each of which may consist of rasterizing the entire scene. The Dual Depth-Peeling algorithm extends the original Depth Peeling algorithm by peeling two layers at the same time, almost effectively cutting the number of passes by half. In this recipe, we will focus on implementing the Dual Depth-Peeling algorithm. We will address one of the key limitations of the Depth Peeling algorithm, namely its requirement for multiple passes which may involve rasterizing the entire scene. You’ll learn how the Dual Depth-Peeling algorithm improves upon the original by peeling two layers concurrently, thus potentially reducing the number of passes by nearly half. This insight will empower you to handle complex scenes with greater efficiency and speed.

Getting ready

In the repository, the Depth Peeling algorithm is implemented by the DualDepthPeeling class, located...

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