Building an Online Checkers Game
In this chapter, we will delve into the captivating realm of creating an online multiplayer checkers game. We will apply the knowledge and skills we have acquired throughout this book to develop an engaging and interactive gaming experience.
Checkers, a classic board game enjoyed by players of all ages, provides the perfect canvas to explore the complexity of online multiplayer game development. We will learn how to leverage the power of the Godot Engine and its versatile features to create a seamless multiplayer experience that will have players strategizing, competing, and enjoying the game together.
To facilitate the synchronization of the game state across multiple players, we will introduce a powerful tool called the MultiplayerSynchronizer
node. This node will play a crucial role in updating the positions of the checkers pieces across the boards of all connected players. By using this node, we can ensure that each player’s game view...