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Python Projects for Kids

You're reading from   Python Projects for Kids Unleash Python and take your small readers on an adventurous ride through the world of programming

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Product type Paperback
Published in Apr 2016
Publisher Packt
ISBN-13 9781782175063
Length 192 pages
Edition 1st Edition
Languages
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Author (1):
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Jessica Ingrassellino Jessica Ingrassellino
Author Profile Icon Jessica Ingrassellino
Jessica Ingrassellino
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Table of Contents (13) Chapters Close

Preface 1. Welcome! Let's Get Started 2. Variables, Functions, and Users FREE CHAPTER 3. Calculate This! 4. Making Decisions – Python Control Flows 5. Loops and Logic 6. Working with Data – Lists and Dictionaries 7. What's in Your Backpack? 8. pygame 9. Tiny Tennis 10. Keep Coding! A. Quick Task Answers Index

Summary


This chapter has been a lot of work. We reviewed almost every skill that we learned so far! We used logic in our if/else statements. We used Booleans, such as True and False, to change our game state. We ran for loops to control how many times certain events too place, and we ran a while loop as our game loop. Finally, we used lists and dictionaries to store customized information and to allow for information, such as the player score, to be changed during the game. We learned a new skill in this chapter: nesting. Our backpack game used nested lists and dictionaries. We also used nested loops, such as our while loop, with the for loop inside.

This chapter used one of many ways to make this game. Our purpose was to use all of the tools we have in our Python toolbox. There are many different ways to make a backpack game. Some might be simpler, others might be more complicated. Something to explore before you go on is to try and make a variation of this game before you go on. You can...

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