Technical requirements
You will need the following to complete this chapter:
A good computer that can run PCG and those are with a a multi-core CPU (AMD Ryzen 7/9, Intel i7/i9), GPU (NVIDIA RTX, AMD Radeon RX with 8+GB VRAM), and at least 16 GB RAM
- A basic understanding of setting up blueprints in Unreal Engine 5
- The template project includes modified models from the PCG Plugin folder. Additionally, you can download your favorite assets from Megascans if you want a variety of foliage in your scene.
The Unreal Engine version that’s used in this chapter is version UE 5.4. PCG Biome was introduced with this version of Unreal, hence the latest version of Unreal Engine is the most beneficial for this chapter.
For this project, we will use the template project, which is available in the GitHub repository, and you can download its template from the following GitHub link:
https://github.com/PacktPublishing/Procedural-Content-Generation-with-Unreal-Engine...