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PostGIS Cookbook

You're reading from   PostGIS Cookbook For web developers and software architects this book will provide a vital guide to the tools and capabilities available to PostGIS spatial databases. Packed with hands-on recipes and powerful concepts

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Product type Paperback
Published in Jan 2014
Publisher
ISBN-13 9781849518666
Length 484 pages
Edition Edition
Languages
Tools
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Toc

Table of Contents (18) Chapters Close

PostGIS Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Moving Data In and Out of PostGIS FREE CHAPTER 2. Structures that Work 3. Working with Vector Data – The Basics 4. Working with Vector Data – Advanced Recipes 5. Working with Raster Data 6. Working with pgRouting 7. Into the Nth Dimension 8. PostGIS Programming 9. PostGIS and the Web 10. Maintenance, Optimization, and Performance Tuning 11. Using Desktop Clients Index

Creating arbitrary 3D objects for PostGIS


3D information need not only come from things such as LiDAR, nor be purely synthesized from 2D geometries and associated attributes as in the Constructing and serving buildings 2.5 D and Using ST_Extrude to extrude building footprints recipes, but can also be derived from the principles of computer vision. The process of calculating 3D information from motion between images is known as Structure from Motion (SfM). As a computer vision concept, we can leverage SfM to generate 3D information in ways similar to how the human mind perceives the world in 3D and further store and process that information in a PostGIS database.

Tip

Computer vision is a discipline within computer science focused on the automated analysis, such as using images to extract information from the world in a way that can be interpreted by computers in ways similar to human vision. An excellent summary can be found at http://en.wikipedia.org/wiki/Computer_vision.

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