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OpenFrameworks Essentials

You're reading from   OpenFrameworks Essentials Create stunning, interactive openFrameworks-based applications with this fast-paced guide

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784396145
Length 206 pages
Edition 1st Edition
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with openFrameworks FREE CHAPTER 2. Creating Your First openFrameworks Project 3. Adding a GUI and Handling Keyboard Events 4. Working with Raster Graphics – Images, Videos, and Shaders 5. Creating 3D Graphics 6. Animating Parameters 7. Distributed and Physical Computing with Networking and Arduino 8. Deploying the Project on iOS, Android, and Raspberry Pi 9. Further Resources A. Video Synthesizer Reference B. openFrameworks Quick Reference Index

The GUI

The GUI is created using the ofxGui addon. Its basic classes are the following (see Chapter 3, Adding a GUI and Handling Keyboard Events, for details):

Class name with an example of an object definition

Description

ofxPanel gui;

This is a GUI panel, which can contain GUI controls, such as sliders, checkboxes, buttons, and also groups of GUI controls.

ofxGuiGroup globalGroup;

This is a group of GUI controls.

ofxIntSlider countX;

This is a slider with integer values.

ofxFloatSlider stepX;

This is a slider with float values.

ofxVec2Slider size;

This is a slider with two float values.

ofxToggle filled;

This is a checkbox.

ofxColorSlider color;

This is a color selector.

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