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OpenCV 4 for Secret Agents

You're reading from   OpenCV 4 for Secret Agents Use OpenCV 4 in secret projects to classify cats, reveal the unseen, and react to rogue drivers

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789345360
Length 336 pages
Edition 2nd Edition
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Authors (2):
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Joseph Howse Joseph Howse
Author Profile Icon Joseph Howse
Joseph Howse
Arun Ponnusamy Arun Ponnusamy
Author Profile Icon Arun Ponnusamy
Arun Ponnusamy
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Table of Contents (16) Chapters Close

Preface 1. Section 1: The Briefing FREE CHAPTER
2. Preparing for the Mission 3. Searching for Luxury Accommodations Worldwide 4. Section 2: The Chase
5. Training a Smart Alarm to Recognize the Villain and His Cat 6. Controlling a Phone App with Your Suave Gestures 7. Equipping Your Car with a Rearview Camera and Hazard Detection 8. Creating a Physics Simulation Based on a Pen and Paper Sketch 9. Section 3: The Big Reveal
10. Seeing a Heartbeat with a Motion-Amplifying Camera 11. Stopping Time and Seeing like a Bee 12. Making WxUtils.py Compatible with Raspberry Pi
13. Learning More about Feature Detection in OpenCV
14. Running with Snakes (or, First Steps with Python)
15. Other Books You May Enjoy

Creating the launcher scene in Unity

Our Rollingball scene, and specifically the DetectAndSimulate script, attempts to access a camera through Unity's WebCamDevice and WebCamTexture classes. Unity is somewhat smart about camera permissions on Android. At the start of the Rollingball scene (or any scene that requires camera access), Unity will automatically check whether the user has granted permission for camera access; if not, Unity will request permission. Unfortunately, this automatic request comes too late for DetectAndSimulate to properly access the camera in its Start and Init methods. To avoid this kind of problem, it is better to write a launcher scene with a script that explicitly requests camera access.

Create a new scene and save it as Launcher in the Rollingball/Scenes folder. Delete the Directional Light from the scene. Add an empty object and name it Launcher...

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