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Object-Oriented JavaScript

You're reading from   Object-Oriented JavaScript Learn everything you need to know about object-oriented JavaScript (OOJS)

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Product type Paperback
Published in Jan 2017
Publisher Packt
ISBN-13 9781785880568
Length 550 pages
Edition 3rd Edition
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Authors (2):
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Stoyan STEFANOV Stoyan STEFANOV
Author Profile Icon Stoyan STEFANOV
Stoyan STEFANOV
Ved Antani Ved Antani
Author Profile Icon Ved Antani
Ved Antani
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Toc

Table of Contents (19) Chapters Close

Preface 1. Object-Oriented JavaScript FREE CHAPTER 2. Primitive Data Types, Arrays, Loops, and Conditions 3. Functions 4. Objects 5. ES6 Iterators and Generators 6. Prototype 7. Inheritance 8. Classes and Modules 9. Promises and Proxies 10. The Browser Environment 11. Coding and Design Patterns 12. Testing and Debugging 13. Reactive Programming and React A. Reserved Words B. Built-in Functions
C. Built-in Objects D. Regular Expressions
E. Answers to Exercise Questions

Chapter 11. Coding and Design Patterns

Now that you know all about the objects in JavaScript, mastered prototypes and inheritance, and seen some practical examples of using browser-specific objects, let's move forward, or rather, move a level up. Let's take a look at some common JavaScript patterns.

But first, what's a pattern? In short, a pattern is a good solution to a common problem. Codifying the solution into a pattern makes it repeatable as well.

Sometimes, when you're facing a new programming problem, you may recognize right away that you've previously solved another, suspiciously similar problem. In such cases, it's worth isolating this class of problems and searching for a common solution. A pattern is a proven and reusable solution (or an approach to a solution) to a class of problems.

There are cases where a pattern is nothing more than an idea or a name. Sometimes, just using a name helps you think more clearly about a problem. Also, when...

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