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Modern Programming: Object Oriented Programming and Best Practices

You're reading from   Modern Programming: Object Oriented Programming and Best Practices Deconstruct object-oriented programming and use it with other programming paradigms to build applications

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Product type Paperback
Published in Jun 2019
Publisher Packt
ISBN-13 9781838986186
Length 266 pages
Edition 1st Edition
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Author (1):
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Graham Lee Graham Lee
Author Profile Icon Graham Lee
Graham Lee
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Toc

Table of Contents (18) Chapters Close

About the Book 1. Part One – OOP The Easy Way FREE CHAPTER
2. Antithesis 3. Thesis 4. Synthesis 5. Part Two – APPropriate Behavior
6. Tools That Support Software Development 7. Coding Practices 8. Testing 9. Architecture 10. Documentation 11. Requirements Engineering 12. Learning 13. Critical Analysis 14. Business 15. Teamwork 16. Ethics 17. Philosophy

Drawing an Object

I see a red door and I want to paint it black. No colors any more I want them to turn black.

Rolling Stones, Paint it Black

If object-oriented programming is the activity of modelling a problem in software, then the kinds of diagrams (and verbal descriptions) that software teams use to convey the features and behavior of those objects are metamodeling – the modeling of models. The rules, for example, the constraints implied when using CRC cardshttps://dl.acm.org/citation.cfm?id=74879, are then metametamodels: the models that describe how the models of the models of the problems will work.

Unified Modeling Language

Plenty of such systems (I will avoid the word metametamodels from now on) have been used over time to describe object systems. The UML (Unified Modeling Language) is the result of combining three prior techniques: the three Elven Kings, Grady Booch, Ivar Jacobson, and James Rumbaugh bent their rings of power (respectively, the Booch Method, Object-Oriented...

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