Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Microsoft HoloLens Developer???s Guide

You're reading from   Microsoft HoloLens Developer???s Guide A Complete Guide to HoloLens Application Development

Arrow left icon
Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781786460851
Length 390 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Dennis Vroegop Dennis Vroegop
Author Profile Icon Dennis Vroegop
Dennis Vroegop
Arrow right icon
View More author details
Toc

Framework versions

Let us examine what the problem is. I mean, why do we have to bother with all this? If you are new to Unity3D, or at least--new to it before you started reading this book, you might be bewildered with the hurdles you have to take before you can do any decent developing. The reason for this lies in the fact that Unity3D is not a programming environment. It is a multi-platform game engine and game development tool. And this is the reason why we have the problems we face right now.

The whole workflow is not geared towards developers. It is almost as if the people at Unity3D said--"Developers are smart people; they will figure this stuff out themselves. We need to focus on the productivity of the game designers".

I am not suggesting that this is what they thought. In honesty, I am sure they thought the opposite: they love developers. But they did need...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime