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Mastering Windows Presentation Foundation

You're reading from   Mastering Windows Presentation Foundation Master the art of building modern desktop applications on Windows

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781785883002
Length 568 pages
Edition 1st Edition
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Author (1):
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Sheridan Yuen Sheridan Yuen
Author Profile Icon Sheridan Yuen
Sheridan Yuen
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Table of Contents (13) Chapters Close

Preface 1. A Smarter Way of Working with WPF 2. Debugging WPF Applications FREE CHAPTER 3. Writing Custom Application Frameworks 4. Becoming Proficient with Data Binding 5. Using the Right Controls for the Job 6. Mastering Practical Animations 7. Creating Visually Appealing User Interfaces 8. Implementing Responsive Data Validation 9. Completing That Great User Experience 10. Improving Application Performance 11. Deploying Your Masterpiece Application 12. What Next?

Introducing key-frames


Key-frame animations enable us to do a number of things that we cannot do with the From, By, and To animations. Unlike those animations, with key-frame animations, we are able to specify more than two target values and animate objects in discrete steps that cannot normally be animated. As such, there are more <TypeName>AnimationUsingKeyFrames classes than <TypeName>Animation classes, for example: RectAnimationUsingKeyFrames, SizeAnimationUsingKeyFrames.

Each <TypeName>AnimationUsingKeyFrames class has a KeyFrames property that we populate with key-frames to specify various values that must be passed during the animation. Each key-frame has a KeyTime and a Value property to specify the value and the relative time that it should be reached.

If no key-frame is declared with a key time of zero seconds, the animation will start from the relevant property's current value. The animation will order the key-frames by the values of their KeyTime property, rather...

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