Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
Learning Design Patterns with Unity
Harrison Ferrone
ISBN: 978-1-80512-028-5
- Implement a persistent game manager using the Singleton pattern
- Spawn projectiles with object pooling to optimize performance and memory usage
- Build a flexible crafting system using the Factory Method pattern
- Design an undo/redo system for player movement using the Command pattern
- Implement a state machine to control a two-person battle system
- Modify existing character objects with special abilities
Learning C# by Developing Games with Unity
Harrison Ferrone
ISBN: 978-1-83763-687-7
- Understanding programming fundamentals by breaking them down into their basic parts
- Comprehensive explanations with sample codes of object-oriented programming and how it applies to C#
- Follow...