Summary
In this chapter, we covered how to use the New Input System to collect input for your game. This allows us to make an easily customizable input system that can make controlling our game via various input devices significantly easier in the long run. It may take a bit if set work to set up, but it can save you a lot of effort in the long run.
And so, we come to an end of the book! I have no more User Interface knowledge to impart to you.