Accessing the webcam
To access a computer's
webcam or camera device, you can simply call open()
on a cv::VideoCapture
object (OpenCV's method of accessing your camera device), and pass 0
as the default camera ID number. Some computers have multiple cameras attached or they do not work as default camera 0
; so it is common practice to allow the user to pass the desired camera number as a command-line argument, in case they want to try camera 1, 2, or -1, for example. We will also try to set the camera resolution to 640 x 480 using cv::VideoCapture::set()
, in order to run faster on high-resolution cameras.
Note
Depending on your camera model, driver, or system, OpenCV might not change the properties of your camera. It is not important for this project, so don't worry if it does not work with your camera.
You can put this code in the main()
function of your main_desktop.cpp
:
int cameraNumber = 0;
if (argc > 1)
cameraNumber = atoi(argv[1]);
// Get access to the camera.
cv::VideoCapture camera;
camera.open(cameraNumber);
if (!camera.isOpened()) {
std::cerr << "ERROR: Could not access the camera or video!" <<
std::endl;
exit(1);
}
// Try to set the camera resolution.
camera.set(cv::CV_CAP_PROP_FRAME_WIDTH, 640);
camera.set(cv::CV_CAP_PROP_FRAME_HEIGHT, 480);
After the webcam has been initialized, you can grab the current camera image as a cv::Mat
object (OpenCV's image container). You can grab each camera frame by using the C++ streaming operator from your cv::VideoCapture
object into a cv::Mat
object, just like if you were getting input from a console.
Note
OpenCV makes it very easy to load a video file (such as an AVI or MPG file) and use it instead of a webcam. The only difference to your code would be that you should create the cv::VideoCapture
object with the video filename, such as camera.open("my_video.avi")
, rather than the camera number, such as camera.open(0)
. Both methods create a cv::VideoCapture
object that can be used in the same way.