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Mastering Adobe Animate 2021

You're reading from   Mastering Adobe Animate 2021 Explore professional techniques and best practices to design vivid animations and interactive content

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Product type Paperback
Published in Feb 2021
Publisher Packt
ISBN-13 9781801074162
Length 404 pages
Edition 1st Edition
Concepts
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Getting Up-To-Speed
2. Chapter 1: A Brief Introduction to Adobe Animate FREE CHAPTER 3. Chapter 2: Exploring Platform-Specific Considerations 4. Chapter 3: Settling into the User Interface 5. Chapter 4: Publishing and Exporting Creative Content 6. Section 2: Animating with Diverse Techniques
7. Chapter 5: Creating and Manipulating Media Content 8. Chapter 6: Interactive Motion Graphics for the Web 9. Chapter 7: Character Design through Layer Parenting 10. Chapter 8: Animating Poses with IK Armatures 11. Chapter 9: Working with the Camera and Layer Depth 12. Section 3: Exploring Additional Platforms
13. Chapter 10: Developing Web-Based Games 14. Chapter 11: Producing Virtual Reality Content for WebGL 15. Chapter 12: Building Apps for Desktop and Mobile 16. Chapter 13: Extending Adobe Animate 17. Other Books You May Enjoy

Building a User Interface

In this section, we'll focus on all the interactive parts of the interface we'll build for our AIR application, starting out with a look at how to construct Button symbols, followed by the use of precompiled UI Components, and wrapping up with a more in-depth look at advanced Movie Clip symbol properties.

Let's start off by building the Button symbol that a user will click to choose a folder of photographs within the application.

Working with Button Symbols

Button symbols are not supported in every document type in Animate and are pretty unique as their internal timeline is constrained to four isolated states. Nonetheless, Button symbols are very useful for applications like the one we are building in this chapter.

The easiest way to start building a Button symbol in Animate is by creating a simple shape:

  1. Choose the Rectangle Primitive tool from the toolbar:

    Figure 12.14 – The Rectangle Primitive tool

  2. Look at...
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