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LiveCode Mobile Development Beginner's Guide (2nd Edition)

You're reading from   LiveCode Mobile Development Beginner's Guide (2nd Edition) Create interactive mobile apps for Android and iOS with LiveCode

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Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781849699655
Length 256 pages
Edition 1st Edition
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Authors (2):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
Joel W Gerdeen Joel W Gerdeen
Author Profile Icon Joel W Gerdeen
Joel W Gerdeen
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Toc

Table of Contents (10) Chapters Close

Preface 1. LiveCode Fundamentals FREE CHAPTER 2. Getting Started with LiveCode Mobile 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device A. Extending LiveCode Index

Time for action – trying the test bed stack on devices

Connect your Android and/or iOS device to your computer using USB. These instructions are almost the same as in the previous chapter, when we tested a "Hello World" stack. After this point, any directions will be briefer and based on the assumption that you know the steps needed to test an app on your device. Chapter 7, Deploying to Your Device, describes all the options in the Standalone Applications Settings dialog. For the moment, we're only going to fill in a few details, so here, we will just view a portion of the dialog, starting with the Android settings:

Time for action – trying the test bed stack on devices
  1. Make sure that Android is checked in the Standalone Application Settings dialog.
  2. In the Identifier field, type in an identifier that will be unique; com.yourname.lctestbed would do.
  3. Get your device to its home screen past the initial lock screen if there is one.
  4. In LiveCode, choose Development/Test Target and select your Android device. It will be named as...
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