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Learning Articulate Storyline

You're reading from   Learning Articulate Storyline You don't need any programming skills to create great e-learning material with Storyline. This book will get you up to speed with all the super user-friendly features of the tool, making you a proficient e-learning author in no time.

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849694223
Length 298 pages
Edition 1st Edition
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Author (1):
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Stephanie Harnett Stephanie Harnett
Author Profile Icon Stephanie Harnett
Stephanie Harnett
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Table of Contents (14) Chapters Close

Preface 1. Creating a Story FREE CHAPTER 2. Adding Content into your Story 3. Adding Interactivity 4. Adding Characters and Audio 5. Extending Slide Content 6. Using Variables to Customize the Learning Experience 7. Creating Learning Paths 8. Testing Learner Knowledge 9. Adding Visual Media to a Story 10. Publishing your Story 11. Rapid Development A. Appendix Index

Storyline variables

If you've had exposure to a programming language then you will find the concept of variables familiar. Almost all programming languages make use of them. Variables are also found in day-to-day applications, such as Microsoft Office.

For example, in Microsoft Word you can create a mail merge; this involves a list of names and addresses, and printing one form letter for each of the names. It appears as though the letter is personalized, however, the letter remains the same while the addressee changes. This bit of automation couldn't be possible without variables; one for the first name, one for the last name, and one for the address. Variables act as placeholders that temporarily hold information.

Storyline variables

In Storyline, variables are used to do the same thing and more. A simple example is prompting the learner for their name. After typing their name, it is temporarily stored in a variable. Later on you can use the information in the variable to personalize the course content...

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