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Learn Programming in Python with Cody Jackson

You're reading from   Learn Programming in Python with Cody Jackson Grasp the basics of programming and Python syntax while building real-world applications

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Product type Paperback
Published in Nov 2018
Publisher Packt
ISBN-13 9781789531947
Length 304 pages
Edition 1st Edition
Languages
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Author (1):
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Cody Jackson Cody Jackson
Author Profile Icon Cody Jackson
Cody Jackson
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Table of Contents (14) Chapters Close

Preface 1. The Fundamentals of Python 2. Data Types and Modules FREE CHAPTER 3. Logic Control 4. Functions and Object Oriented Programming 5. Files and Databases 6. Application Planning 7. Writing the Imported Program 8. Automated Software Testing 9. Writing the Fueling Scenario 10. Software Post-Production 11. Graphical User Interface Planning 12. Creating a Graphical User Interface 13. Other Books You May Enjoy

Launching Python programs

If you want to run a Python program, simply type python foo.py at the shell command prompt (make sure it's not Python's interactive prompt).

The foo.py code is a stand-in term for a generic program; don't try to actually run it because it won't work.

The following screenshot demonstrates how to call a Python program from the command line. This particular program simulates rolling a number of dice; the actual program will be discussed later in this book:

Launching a program

Files saved with the .py extension are called modules and can be called individually at the command line or imported into a program, similar to header files in other languages; we saw an example of this in the screenshot labeled Python calculator. If your program is going to import other modules, it is easiest to ensure they are all saved in the same directory on the computer, or you have to do some extra work to point to a different directory. More information on working with modules can be found in Chapter 2, Data Types and Modules, in the Importing modules section, or in the Python documentation.

Depending on the program, certain arguments can be added to the command line when launching the program. This is similar to adding switches to a Windows command prompt. The arguments tell the program what exactly it should do.

For example, perhaps you have a Python program that can output its processed data to a file rather than to the screen. To invoke this function in the program you simply launch the program like the following example—launching a Python program with arguments:

$ python foo.py -f /home/User/Documents

The -f argument is received by the program and calls a function that saves the data to the designated location (/home/User/Documents) within the computer's filesystem instead of printing it to the screen.

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