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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Chapter 4. Looking Sideways

It's now time to make a more complex game. We will implement a very popular genre, that of the 2D platform game. Some early examples of this genre are Super Mario Bros and Sonic the Hedgehog. These games are typically built using small repetitive sprites, called tile maps, for the level design. We will add these, as well as a more general collision detection, to our framework. For the game logic itself we will use object-oriented code.

Here is a quick list of the features we will have to add to our framework:

  • Offline divs

  • Groups

  • Sprite transformation

  • Tile maps

  • Collision detections

We will first begin by going through all of these, and will then start with the game.

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