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iPhone Game Blueprints

You're reading from   iPhone Game Blueprints If you're looking for inspiration for your first or next iPhone game, look no further. This brilliant hands-on guide contains 7 practical projects that cover everything from animation to augmented reality. Game on!

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849690263
Length 358 pages
Edition 1st Edition
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Author (1):
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Igor Uduslivii Igor Uduslivii
Author Profile Icon Igor Uduslivii
Igor Uduslivii
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Toc

Table of Contents (11) Chapters Close

Preface 1. Starting the Game FREE CHAPTER 2. Ergonomics 3. Gesture Games 4. Card and Board Games 5. Puzzles 6. Platformer 7. Adventure 8. Action Games 9. Games with Reality Index

Traditional board games

There are hundreds of popular card/board games. Some of them are very old, and have been around for thousands of years. They are time proven and we might call them classic games with full certainty. Usually, they utilize an abstract design of game elements: pieces, boards, and rules. With time, their look has become more universal and indifferent to the vicissitudes of cultural influences (and this makes them the common heritage of mankind). Well-known examples are Chess, Go, Backgammon, Draughts, Dominoes, and Janggi.

Traditional board games

A screenshot from adventure game, Machinarium, which uses a tricky variation of noughts and crosses as one of the puzzles

Some games look very much like classic games; they utilize the same minimalistic aesthetics but are a little bit younger, having been invented a few centuries ago. I'm talking about Renju, Reversi, Mahjong, and many other such wonderful games. It's worth noting that the new age does not detract from their value.

The other...

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