Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
iOS Game Development By Example

You're reading from   iOS Game Development By Example Learn how to develop an ace game for your iOS device, using Sprite Kit

Arrow left icon
Product type Paperback
Published in Aug 2015
Publisher Packt
ISBN-13 9781785284694
Length 220 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Samanyu Chopra Samanyu Chopra
Author Profile Icon Samanyu Chopra
Samanyu Chopra
Arrow right icon
View More author details
Toc

Table of Contents (12) Chapters Close

Preface 1. An Introduction to Sprite Kit 2. Scenes in Sprite Kit FREE CHAPTER 3. Sprites 4. Nodes in Sprite Kit 5. Physics in Sprite Kit 6. Animating Sprites, Controls, and SceneKit 7. Particle Effects and Shaders 8. Handling Multiple Scenes and Levels 9. Performance Enhancement and Extras 10. Revisiting Our Game and More on iOS 9 Index

Index

A

  • accelerometer
    • used, for moving sprites / Moving sprites with an accelerometer
  • action
    • about / Actions
  • actions
    • creating / Creating actions
    • used, for moving nodes / Moving nodes using actions
    • used, for rotating nodes / Rotating nodes using actions
    • functions / Some other important actions
  • advantages, Game Center
    • server side hassle / The advantages of Game Center in a game
    • User authentication / The advantages of Game Center in a game
    • friends / The advantages of Game Center in a game
    • multiplayer games / The advantages of Game Center in a game
    • turn-based gaming / The advantages of Game Center in a game
    • leaderboards / The advantages of Game Center in a game
    • achievements / The advantages of Game Center in a game
    • challenges / The advantages of Game Center in a game
  • animation play
    • setting, during transition / Setting animation play during transition
  • AppDelegate.swift
    • about / AppDelegate.swift

B

  • behavior controller...
lock icon The rest of the chapter is locked
arrow left Previous Section
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime