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Improving CAD Designs with Autodesk Fusion 360

You're reading from   Improving CAD Designs with Autodesk Fusion 360 A project-based guide to modelling effective parametric designs

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Product type Paperback
Published in Sep 2023
Publisher Packt
ISBN-13 9781800564497
Length 596 pages
Edition 1st Edition
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Author (1):
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Kevin Michael Land Kevin Michael Land
Author Profile Icon Kevin Michael Land
Kevin Michael Land
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Table of Contents (22) Chapters Close

Preface 1. Part 1: Simple, Fun Projects for Around the Home
2. Chapter 1: Working within the Design Workspace FREE CHAPTER 3. Chapter 2: Planes, Sketches, Constraints, and Parametric Dimensions 4. Chapter 3: Project Building Basics 5. Chapter 4: Creating a Customizable S-Hook 6. Chapter 5: Designing Decorative Doorknobs 7. Part 2: Bicycle Water Bottle Holder Project
8. Chapter 6: Designing a Simple Bottle Holder 9. Chapter 7: Creating a Bike Reference Model 10. Chapter 8: Creating the Bottle Reference Model 11. Chapter 9: Building the Bottle Holder 12. Chapter 10: Improving the Bottle Holder Design 13. Part 3: FORM Modeling Techniques
14. Chapter 11: The FORM Environment 15. Chapter 12: Modeling a Scary Tealight Ghost 16. Chapter 13: Using Form and Solid Modeling to Create a Cushioned Chair 17. Part 4: Working with 2D and 3D Scanned Images
18. Chapter 14: Using a Scanned Image to Create a 3D Model 19. Chapter 15: Modeling a Bottle Topper 20. Index 21. Other Books You May Enjoy

Rendering the ghost

The RENDER workspace is a great tool to showcase your models and show what they can look like in the real world with textures. We will use the same ghost model within the same workspace, so if you closed the ghost model file, open it back up. Click on the DESIGN workspace button at the top left and then select RENDER.

Figure 12.32 – The RENDER workspace location

Figure 12.32 – The RENDER workspace location

Note that this environment has far fewer buttons than any other one we’ve worked on before. There is only the SETUP panel, the IN-CANVAS RENDER panel, the RENDER panel, and, within those drop-down arrows, not many other options.

Figure 12.33 – The RENDER environment overview

Figure 12.33 – The RENDER environment overview

Our ghost seems to have a dark, shiny material applied to it. This is because all default materials in Fusion 360 start off as metal materials. There are two ways to change the material in Fusion 360, and we will look at these in the next section.

Changing...

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