Getting Started with Unity
Master the basics of the Unity editor, from creating a blank project to crafting scenes with both prototype and final graphics.
This section comprises the following chapters:
- Chapter 1, Embark on Your Unity Journey
- Chapter 2, Crafting Scenes and Game Elements
- Chapter 3, From Blueprint to Reality: Building with Terrain and ProBuilder
- Chapter 4, Seamless Integration: Importing and Integrating Assets