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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming 2. Learning the C, C++17, and POSIX Standards FREE CHAPTER 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Understanding the logger example

In this section, we will extend the debugging example in Chapter 6, Learning to Program Console Input/Output, to include a rudimentary logger. The goal of this logger is to redirect additions to the std::clog stream to a log file in addition to the console.

Just like the debugging functions in Chapter 6, Learning to Program Console Input/Output, we would like the logging functions to be compiled out if the debugging level is not sufficient, or if debugging has been disabled.

To accomplish this, please see the following code: https://github.com/PacktPublishing/Hands-On-System-Programming-with-CPP/blob/master/Chapter08/example1.cpp.

To start, we will need to create two constant expressions—one for the debug level, and one to enable or disable debugging outright, as follows:

#ifdef DEBUG_LEVEL
constexpr auto g_debug_level = DEBUG_LEVEL;
#else...
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