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Hands-On Q-Learning with Python

You're reading from   Hands-On Q-Learning with Python Practical Q-learning with OpenAI Gym, Keras, and TensorFlow

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789345803
Length 212 pages
Edition 1st Edition
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Author (1):
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Nazia Habib Nazia Habib
Author Profile Icon Nazia Habib
Nazia Habib
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Table of Contents (14) Chapters Close

Preface 1. Section 1: Q-Learning: A Roadmap
2. Brushing Up on Reinforcement Learning Concepts FREE CHAPTER 3. Getting Started with the Q-Learning Algorithm 4. Setting Up Your First Environment with OpenAI Gym 5. Teaching a Smartcab to Drive Using Q-Learning 6. Section 2: Building and Optimizing Q-Learning Agents
7. Building Q-Networks with TensorFlow 8. Digging Deeper into Deep Q-Networks with Keras and TensorFlow 9. Section 3: Advanced Q-Learning Challenges with Keras, TensorFlow, and OpenAI Gym
10. Decoupling Exploration and Exploitation in Multi-Armed Bandits 11. Further Q-Learning Research and Future Projects 12. Assessments 13. Other Books You May Enjoy

Model-tuning and tracking your agent's long-term performance

As we build and tune our models, we need to test their performance and make sure they are improving with respect to speed and accuracy. In general, a model that performs better as it is fed more data is a model that is fitted well to its training environment. Let's test the performance of our baseline agent against our learning model and observe what happens when we run the model over more iterations.

Comparing your models and statistical performance measures

Let's go back to our randomly-acting baseline agent. We've changed the variable name, count, to epochs to distinguish each training time step from each full game loop cycle the agent completes...

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