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Getting Started with WebRTC

You're reading from   Getting Started with WebRTC If you have basic HTML and JavaScript, you're well on the way to adding real time, peer-to-peer communication to your web applications using WebRTC. This book shows you how through a totally practical, structured course.

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781782166306
Length 114 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Rob Manson Rob Manson
Author Profile Icon Rob Manson
Rob Manson
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Table of Contents (15) Chapters Close

Getting Started with WebRTC
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. An Introduction to Web-based Real-Time Communication 2. A More Technical Introduction to Web-based Real-Time Communication FREE CHAPTER 3. Creating a Real-time Video Call 4. Creating an Audio Only Call 5. Adding Text-based Chat 6. Adding File Sharing 7. Example Application 1 – Education and E-learning 8. Example Application 2 – Team Communication Index

Other file-sharing options


As we have discussed, this example application has focused only on sharing one file at a time and on only sharing image files. Extending this functionality to support multiple files at a time and handling non-image files (for example, documents, videos, and so on) would be a great to start extending this application.

Another option to explore is using typed arrays instead of serialized base64 data URLs to send data. This can work in the same way either through the WebSocket API or the RTCDataChannel API, and can add significant efficiencies.

And of course, if you extend this application to support WebRTC communication between more than just two browsers, then you may also like to extend the file sharing, because you could send a file to just one user by dropping the file onto their video stream or to all users if you drop it into the chat area or file list.

On top of this, you can also use WebSockets and RTCDataChannels for sharing interactive drawing spaces and annotations...

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