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Getting Started with Unity 2018

You're reading from   Getting Started with Unity 2018 A Beginner's Guide to 2D and 3D game development with Unity

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788830102
Length 336 pages
Edition 3rd Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (16) Chapters Close

Preface 1. Downloading and Installing Unity FREE CHAPTER 2. The Unity Interface 3. Designing the Game 4. Creating Our Terrain 5. Lights, Cameras, and Shadows 6. Creating and Importing 3D Objects for Our Game 7. Implementing Our Player Character 8. Implementing Our Non-Player Characters 9. Adding a Heads-Up Display 10. Scripting Our Points System 11. Scripting Victory and Defeat 12. Adding Audio and Visual Effects to Our Game 13. Optimizing Our Game for Deployment 14. Virtual Reality 15. Other Books You May Enjoy

Downloading Unity 

Getting your hands on Unity is relatively straightforward. Start by visiting the Unity site at https://unity3d.com. In the top-right corner, as shown here, you will see a link to Get Unity:

That link takes you to the https://store.unity.com page where you can click on the Try Personal link as part of the Personal plan option.

You will be taken to the Download Unity Personal page. You should review the information on that page to be sure that you qualify for the Personal Plan.

Depending on your system, you might be prompted to select a Windows or macOS X button. If presented with this choice, select the appropriate operating system for your computer.

Once you acknowledge your eligibility, the Download Installer button will be enabled.

The installer downloads very quickly. It is just an installer and not the game engine itself. We will review the installation process in the next section.

You have been reading a chapter from
Getting Started with Unity 2018 - Third Edition
Published in: Mar 2018
Publisher: Packt
ISBN-13: 9781788830102
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