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Exploring Experience Design

You're reading from   Exploring Experience Design Fusing business, tech, and design to shape customer engagement

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Product type Paperback
Published in Aug 2017
Publisher
ISBN-13 9781787122444
Length 400 pages
Edition 1st Edition
Concepts
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Author (1):
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Ezra Schwartz Ezra Schwartz
Author Profile Icon Ezra Schwartz
Ezra Schwartz
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Table of Contents (20) Chapters Close

Title Page
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Customer Feedback
Dedication
Preface
1. Experience Design - Overview FREE CHAPTER 2. The Experience Design Process 3. Business and Audience Context 4. The User and Context of Use 5. Experience - Perception, Emotions, and Cognition 6. Experience Design Disciplines 7. The Design Team 8. Delight and Engagement 9. Tying It All Together - From Concept to Design 10. Design Testing 11. The Design Continuum

Role of the designer


Are designers just commercializing emerging trends and fashions, or do they set the trends? Do we need so many fonts, shoe styles, smartphone models, and breakfast cereal flavors?

Experience designers have always worked within the constraints and pressures of commercial settings, because their services are tied to the demands of individuals, companies, and organizations who pay for their services. And yet, for centuries, individual designers and design movements set important trends that supported or led to major shifts in industrial, social, and personal attitudes towards aesthetic and functional appreciation of experience.

The twentieth century marked a dramatic change in the role of the designer. It was a part of a shift to the modern--the notion that the world is turning a new page with the power of scientific and industrial breakthroughs. Influential movements in philosophy, art, architecture, and industrial design, brought forward the ideas of "total design".

 

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