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Dynamic Story Scripting with the ink Scripting Language

You're reading from   Dynamic Story Scripting with the ink Scripting Language Create dialogue and procedural storytelling systems for Unity projects

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Product type Paperback
Published in Nov 2021
Publisher Packt
ISBN-13 9781801819329
Length 272 pages
Edition 1st Edition
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Author (1):
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Daniel Cox Daniel Cox
Author Profile Icon Daniel Cox
Daniel Cox
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Table of Contents (18) Chapters Close

Preface 1. Section 1: ink Language Basics
2. Chapter 1: Text, Flow, Choices, and Weaves FREE CHAPTER 3. Chapter 2: Knots, Diverts, and Looping Patterns 4. Chapter 3: Sequences, Cycles, and Shuffling Text 5. Chapter 4: Variables, Lists, and Functions 6. Chapter 5: Tunnels and Threads 7. Section 2: ink Unity API
8. Chapter 6: Adding and Working with the ink-Unity Integration Plugin 9. Chapter 7: Unity API – Making Choices and Story Progression 10. Chapter 8: Story API – Accessing ink Variables and Functions 11. Chapter 9: Story API – Observing and Reacting to Story Events 12. Section 3: Narrative Scripting with ink
13. Chapter 10: Dialogue Systems with ink 14. Chapter 11: Quest Tracking and Branching Narratives 15. Chapter 12: Procedural Storytelling with ink 16. Assessments 17. Other Books You May Enjoy

Summary

The goal of this chapter was not to solve all problems with procedural storytelling or to cover every possible algorithm. The first topic, Introducing procedural storytelling in ink, reviewed the important concepts, such as how randomness can play a role in selecting content in ink. The second section, Loading values into ink, looked at how more advanced concepts such as grammars and story planning can be used with ink. Finally, in the Coding collections in Unity topic, we saw how Unity can be used to randomly select ink stories in a collection in the first section, as well as how some simple conditional testing can be incorporated by communicating between ink stories and C# classes in Unity.

We have now completed the last chapter of this book and hope that you will walk away with different concepts to explore and with simple patterns to use for much more advanced projects. Procedural storytelling is a diverse and deep subject. Many researchers and developers have created...

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