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Arduino for Kids
Arduino for Kids

Arduino for Kids: A cool guide to help kids develop robots and electronics

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Profile Icon Kuber Profile Icon Rishi Gaurav Bhatnagar Profile Icon Varada
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€29.99
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1 (4 Ratings)
Paperback Mar 2017 218 pages 1st Edition
eBook
€8.99 €23.99
Paperback
€29.99
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Free Trial
Renews at €18.99p/m
Arrow left icon
Profile Icon Kuber Profile Icon Rishi Gaurav Bhatnagar Profile Icon Varada
Arrow right icon
€29.99
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1 (4 Ratings)
Paperback Mar 2017 218 pages 1st Edition
eBook
€8.99 €23.99
Paperback
€29.99
Subscription
Free Trial
Renews at €18.99p/m
eBook
€8.99 €23.99
Paperback
€29.99
Subscription
Free Trial
Renews at €18.99p/m

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Arduino for Kids

Chapter 2. Systems and Logic

Things you'll learn:

  • What is a system
  • What is code
  • How does a code work
  • What is the structure and various components of a code
  • How to download, save and access a file in the Arduino IDE

What is a system?

Imagine system as a box which in which a process is completed. Every system is solving a larger problem, and can be broken down into smaller problems that can be solved and assembled. Sort of like a Lego set! Each small process has 'logic' as the backbone of the solution. Logic, can be expressed as an algorithm and implemented in code. As learnt in Chapter 1, The World around Us you can design a system to arrive at solutions to a problem.

Another advantage to breaking down a system into small processes is that in case your solution fails to work, you can easily spot the source of your problem, by checking if your individual processes work.

What is a system?

What is code?

Code is a simple set of written instructions, given to a specific program in a computer, to perform a desired task. Code is written in a computer language. As we all know by now, a computer is an intelligent, electronic device capable of solving logical problems with a given set of instructions.

Some examples of computer languages are Python, Ruby, C, C++ and so on.

Note

Find out some more examples of languages from the internet and write it down in your notebook.

What is an algorithm?

A logical set by step process, guided by the boundaries (or constraints) defined by a problem, followed to find a solution is called an algorithm. In a better and more pictorial form, it can be represented as follows:

What is an algorithm?

What does that even mean? Look at the following example to understand the process.

Let's understand what an algorithm means with the help of an example.

It's your friend's birthday and you have been invited for the party (Isn't this exciting already?). You decide to gift her something. Since it's a gift, let's wrap it. What would you do to wrap the gift? How would you do it?

  • Look at the size of the gift
  • Fetch the gift wrapping paper
  • Fetch the scissors
  • Fetch the tape
  • Then you would proceed to place the gift inside the wrapping paper.
  • You will start start folding the corners in a way that it efficiently covers the Gift.
  • In the meanwhile, to make sure that your wrapping is tight, you would use a scotch tape.
  • You keep working on the wrapper...

Logic

Logic is the study of reasoning and when we add this to the control structures, they become algorithms.

Have you ever watered the plants using a water pipe or washed a car with it? How do you think it works?

The pipe guides the water from the water tap to the car. It makes sure optimum amount of water reaches the end of the pipe. A pipe is a control structure for water in this case. We will understand more about control structures in the next topic.

How does a control structure work?

Everything that we see around us, has a name. In a class, there are several students. When the teacher says I will give the prize to the best student. The student could be anyone in the class – Eric, Emily, Jonnathan, and so on.

We conclude, that the word student, is a variable.

Similarly, while starting to write code, we define a box, which can contain different values at different times, depending on the condition that we define. A control structure, defines the final value of the variables.

A precondition...

What is a system?


Imagine system as a box which in which a process is completed. Every system is solving a larger problem, and can be broken down into smaller problems that can be solved and assembled. Sort of like a Lego set! Each small process has 'logic' as the backbone of the solution. Logic, can be expressed as an algorithm and implemented in code. As learnt in Chapter 1, The World around Us you can design a system to arrive at solutions to a problem.

Another advantage to breaking down a system into small processes is that in case your solution fails to work, you can easily spot the source of your problem, by checking if your individual processes work.

What is code?


Code is a simple set of written instructions, given to a specific program in a computer, to perform a desired task. Code is written in a computer language. As we all know by now, a computer is an intelligent, electronic device capable of solving logical problems with a given set of instructions.

Some examples of computer languages are Python, Ruby, C, C++ and so on.

Note

Find out some more examples of languages from the internet and write it down in your notebook.

What is an algorithm?


A logical set by step process, guided by the boundaries (or constraints) defined by a problem, followed to find a solution is called an algorithm. In a better and more pictorial form, it can be represented as follows:

What does that even mean? Look at the following example to understand the process.

Let's understand what an algorithm means with the help of an example.

It's your friend's birthday and you have been invited for the party (Isn't this exciting already?). You decide to gift her something. Since it's a gift, let's wrap it. What would you do to wrap the gift? How would you do it?

  • Look at the size of the gift

  • Fetch the gift wrapping paper

  • Fetch the scissors

  • Fetch the tape

  • Then you would proceed to place the gift inside the wrapping paper.

  • You will start start folding the corners in a way that it efficiently covers the Gift.

  • In the meanwhile, to make sure that your wrapping is tight, you would use a scotch tape.

  • You keep working on the wrapper till the whole gift is covered...

Left arrow icon Right arrow icon
Download code icon Download Code

Key benefits

  • Get clearly-written code with descriptions and comments that explain each code section
  • The book comes with separate code files, one entire program at a time, as well as many diagrams and separate downloadable files that contain colored photos explaining steps in the book
  • Kids can build multiple projects during the course of the book; by the end, they will have working projects of their own

Description

The mission of this book is to integrate technology with the tools that children already use for crafts so that they feel that the technology is an extension of their playtime. We use coding, sensors, and micro-controllers integrated with art and craft supplies, origami, and Playdough. There are 10 fun-filled chapters that talk to children directly, and give clear instructions for non-technical parents too. We use Arduino as the controller of choice due to its easy availability and large community. By the end of the book, children will comfortably be able to set up their Arduino, read and understand code, manipulate code, and ultimately write their own code for projects. They will also be able to use basic sensors and know how components connect to each other. All the learning takes place with lots of colorful pictures and the circuits are neatly presented using wiring.

Who is this book for?

This book is for children aged 9 and up, and their parents, who may or may not have a technical background. This book is tailored around the central idea of introducing electronics as a fun and a curiosity-inducing exercise. This book can act as a bonding exercise between parent and child over a single weekend.

What you will learn

  • Write simple programs using variables, functions, loops, arrays, and libraries
  • Set up the Arduino and understand its internal functioning
  • Get to grips with connections in electronics and arrive at ways to connect various components yourself
  • Delve into various sensors and their selection and build your own sensor
  • Unravel the concept of resistors and capacitors along with understanding the physics of electronics
  • Become an inventor through interactive exercises (such as making a friend happy with a proximity sensor, and giving "life" to a plant)
Estimated delivery fee Deliver to Malta

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Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Mar 23, 2017
Length: 218 pages
Edition : 1st
Language : English
ISBN-13 : 9781785884818
Category :
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Estimated delivery fee Deliver to Malta

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Product Details

Publication date : Mar 23, 2017
Length: 218 pages
Edition : 1st
Language : English
ISBN-13 : 9781785884818
Category :
Concepts :
Tools :

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Table of Contents

10 Chapters
1. The World around Us Chevron down icon Chevron up icon
2. Systems and Logic Chevron down icon Chevron up icon
3. Components and Connections Chevron down icon Chevron up icon
4. The Magic Wand Chevron down icon Chevron up icon
5. Hello World! Chevron down icon Chevron up icon
6. Safety Box Chevron down icon Chevron up icon
7. Make a Friend Chevron down icon Chevron up icon
8. Save Energy Chevron down icon Chevron up icon
9. High 5! Chevron down icon Chevron up icon
10. Plant, Meet Arduino! Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1
(4 Ratings)
5 star 0%
4 star 0%
3 star 0%
2 star 0%
1 star 100%
Amazon Customer Aug 28, 2018
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1
I was hoping to see a page of content to ensure if this is something my kid would understand. But the Look Inside feature simply showed the table of contents which is as good as cover and did not help my buy this book.
Amazon Verified review Amazon
Sreekanth Oct 29, 2017
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1
High price with low quality printing. Sees every page is a photocopy.The material representation is too not good. Better to learn from arduino help than buying this book. Packt, please see how MAKE books are made.
Amazon Verified review Amazon
Sunita Maurya Jun 22, 2018
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1
Waste of time and money
Amazon Verified review Amazon
CD Jan 07, 2020
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1
I was looking for a beginner Arduino book for my two long distance middle school nieces who have expressed interest in building small electronics projects. I've built a few Arduino projects and thought I would send them each a decent kit and a book. I have an O'Riley web account and was able to review this book online prior to buying it. I am glad I did!This book is basically just like an adult book with a handful of bad cartoon drawings. It looks like it covers the topics but I'm not sure what makes this for kids. Frankly, I can't think of a better way to make a kid lose interest in something, than reading through four chapters before they see something happen. The book should start with the Arduino IDE setup and loading an example blink sketch ("hello world program" in Arduino language) and then gradually build on that as they walk the child through adding more functionality and application logic, explaining it as they go. Instead, this "9 and up" book goes into such engaging topics as "What is an algorithm" and "Physics behind sensors" before they take the Arduino out of the box. See the first half of the ToC I've added if you don't believe me, LOL.This was so traumatic, I'm giving up on buying a book. There is a lot of good stuff online which is where kids are learning everything anyway. I'll probably setup a private slack channel so I can help them with the harder stuff. I know that dosen't help, sorry. ¯\_(ツ)_/¯Someone mentioned pages lacked crispness, like it was done with a copy machine, welcome to Packt Publishing, this is common for their print books.
Amazon Verified review Amazon
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UK:

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Shipments are not trackable

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Add one extra business day for deliveries to Northern Ireland and Scottish Highlands and islands

EU:

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Australia:

Economy: Can deliver to P. O. Boxes and private residences.
Trackable service with delivery to addresses in Australia only.
Delivery time ranges from 7-9 business days for VIC and 8-10 business days for Interstate metro
Delivery time is up to 15 business days for remote areas of WA, NT & QLD.

Premium: Delivery to addresses in Australia only
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Rest of the World:

Premium: Countries in the American continent: Trackable delivery to most countries within 4-7 business days

Asia:

Premium: Delivery to most Asian addresses within 5-9 business days

Disclaimer:
All orders received before 5 PM U.K time would start printing from the next business day. So the estimated delivery times start from the next day as well. Orders received after 5 PM U.K time (in our internal systems) on a business day or anytime on the weekend will begin printing the second to next business day. For example, an order placed at 11 AM today will begin printing tomorrow, whereas an order placed at 9 PM tonight will begin printing the day after tomorrow.


Unfortunately, due to several restrictions, we are unable to ship to the following countries:

  1. Afghanistan
  2. American Samoa
  3. Belarus
  4. Brunei Darussalam
  5. Central African Republic
  6. The Democratic Republic of Congo
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  8. Guinea-bissau
  9. Iran
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  12. Somalia
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