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Design complex, responsive user interface layouts
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Use the latest Material Design components to build modern user interface designs
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Integrate with SQLite databases and the Android Room Persistence Library
For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language.
This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console.
The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake.
By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack.
The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
This book is for Java developers who want to learn essential skills to work with Android Studio 4.1 to build applications. The book also covers important topics about Android architecture that are essential for anyone looking to become an Android application developer.
Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and ideas for some apps to develop, you are ready to get started. Some Java programming experience is also required to understand certain concepts in this book.
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Install and configure Android Studio on Windows, macOS, and Linux
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Detect screen touches and gestures
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Use Java threads to write asynchronous code
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Integrate your apps with Google cloud storage
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Divide large apps using dynamic feature modules
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Monitor app performances using the Android Studio Profiler tool