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Android Programming for Beginners

You're reading from   Android Programming for Beginners Build in-depth, full-featured Android apps starting from zero programming experience

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781800563438
Length 742 pages
Edition 3rd Edition
Languages
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (30) Chapters Close

Preface 1. Chapter 1: Beginning Android and Java 2. Chapter 2: First Contact: Java, XML, and the UI Designer FREE CHAPTER 3. Chapter 3: Exploring Android Studio and the Project Structure 4. Chapter 4: Getting Started with Layouts and Material Design 5. Chapter 5: Beautiful Layouts with CardView and ScrollView 6. Chapter 6: The Android Lifecycle 7. Chapter 7: Java Variables, Operators, and Expressions 8. Chapter 8: Java Decisions and Loops 9. Chapter 9: Learning Java Methods 10. Chapter 10: Object-Oriented Programming 11. Chapter 11: More Object-Oriented Programming 12. Chapter 12: The Stack, the Heap, and the Garbage Collector 13. Chapter 13: Anonymous Classes – Bringing Android Widgets to Life 14. Chapter 14: Android Dialog Windows 15. Chapter 15: Arrays, Maps, and Random Numbers 16. Chapter 16: Adapters and Recyclers 17. Chapter 17: Data Persistence and Sharing 18. Chapter 18: Localization 19. Chapter 19: Animations and Interpolations 20. Chapter 20: Drawing Graphics 21. Chapter 21: Threads and Starting the Live Drawing App 22. Chapter 22: Particle Systems and Handling Screen Touches 23. Chapter 23: Supporting Different Versions of Android, Sound Effects, and Spinner Widget 24. Chapter 24: Design Patterns, Multiple Layouts, and Fragments 25. Chapter 25: Building a Simple Image Gallery App 26. Chapter 26: Advanced UI with Navigation Drawer and Fragment 27. Chapter 27: Android Databases 28. Chapter 28: A Quick Chat before You Go 29. Other Books You May Enjoy

Loops demo app

To get started, create a new Android project called Loops, use the Empty Activity template, and leave all the other settings at their default.

Let's add a few buttons to our UI to make this more fun. Switch to the activity_main.xml file and make sure you are on the Design tab, and then follow these steps:

  1. Drag a button onto the UI and center it horizontally near the top.
  2. In the properties window, change the text property to Count Up.
  3. In the properties window, change the onClick property to countUp.
  4. Place a new button just below the previous one and repeat steps 2 and 3 but this time use Count Down for the text property and countDown for the onClick property.
  5. Place a new button just below the previous one and repeat steps 2 and 3 but this time use nested for the text property and the onClick property.
  6. Click the Infer Constraints button to constrain the three buttons in position.

Looks are not important for this demo but run the...

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