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Android 9 Development Cookbook

You're reading from   Android 9 Development Cookbook Over 100 recipes and solutions to solve the most common problems faced by Android developers

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788991216
Length 464 pages
Edition 3rd Edition
Languages
Tools
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Author (1):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
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Table of Contents (18) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus and Action Mode 5. Fragments 6. Home Screen Widgets, Search, and the System UI 7. Data Storage 8. Alerts and Notifications 9. Using the Touchscreen and Sensors 10. Graphics and Animation 11. A First Look at OpenGL ES 12. Multimedia 13. Telephony, Networks, and the Web 14. Location and Using Geofencing 15. Getting Your App Ready for the Play Store 16. Getting Started with Kotlin 17. Other Books You May Enjoy

Starting a new activity with an intent object

The Android application model can be seen as a service-oriented one, with activities as components and intents as the messages sent between them. Here, an intent is used to start an activity that displays the user's call log, but intents can be used to do many things and we will encounter them throughout this book.

Getting ready

To keep things simple, we are going to use an intent object to start one of Android's built-in applications rather than create a new one. This only requires a very basic application, so start a new Android project with Android Studio and call it ActivityStarter.

How to do it...

Again, to keep the example simple so that we can focus on the task at hand, we will create a function to show an intent in action and call this function from a button on our activity.

Once your new project is created in Android Studio, follow these steps:

  1. Open the MainActivity.java class and add the following function:
public void launchIntent(View view) { 
    Intent intent = new Intent(Intent.ACTION_VIEW); 
    intent.setData(Uri.parse("https://www.packtpub.com/")); 
    startActivity(intent); 
} 
  • While you are typing this code, Android Studio will give this warning on View and intent: Cannot resolve symbol 'Intent'.
  • This means that you need to add the library reference to the project. You can do this manually by entering the following code in the import section:
        import android.content.Intent;
import android.net.Uri;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
Alternatively, let Android Studio add the library reference for you: just click on the code highlighted with a red font and press Alt + Enter.
  1. Open the activity_main.xml file and replace the <TextView /> block with the following XML:
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Launch Browser"
android:id="@+id/button"
android:onClick="launchIntent"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent"/>
  1. Now, it's time to run the application and see the intent in action. You will need to either create an Android emulator (in Android Studio, go to Tools Android AVDManager) or connect a physical device to your computer.
  2. When you press the Launch Browser button, you will see the default web browser open with the URL specified.

How it works...

Though simple, this app demonstrates much of the power behind the Android OS. An intent is a message object. Intents can be used to communicate across your application's components (such as services and broadcast receivers) as well as with other applications on the device. In this recipe, we asked the OS to start any app that could handle the data we specified with the setData() method. (If the user has multiple browsers installed and no default set, the OS will show a list of apps for the user to choose from.)

To test this on a physical device, you may need to install drivers for your device (the drivers are specific to the hardware manufacturer). You will also need to enable Developer Mode on your device. Enabling Developer Mode varies according to the Android OS version. If you do not see the Developer Mode option in your device settings, open the About Phone option and begin tapping Build Number. After three taps, you should see a Toast message telling you that you are on your way to being a developer. Four more taps will enable the option.

In this recipe, we created an intent object with the ACTION_VIEW . as what we want to do (our intention). You may have noticed that when you typed Intent and the period, Android Studio provided a pop-up list of possibilities (this is the autocomplete feature), like this:

ACTION_VIEW, along with a URL in the data, indicates that the intention is to view the website, so the default browser is launched (different data could launch different apps). In this example, we just want to open a browser with the specified URL, so we call the startActivity() method. There are other ways to call the intent depending on our needs. In the Returning a result from an activity recipe, we will use the startActivityForResult() method.

There's more...

It's very common for Android users to download their favorite apps for web browsing, taking photos, text messaging, and so on. Using Intents, you allow your users to use their favorite apps instead of trying to reinvent all of this functionality.

See also

To start an activity from a menu selection, refer to the Handling menu selections recipe in Chapter 4, Menus and Action Mode.

You have been reading a chapter from
Android 9 Development Cookbook - Third Edition
Published in: Oct 2018
Publisher: Packt
ISBN-13: 9781788991216
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