Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Unreal Development Kit Beginner's Guide

You're reading from   Unreal Development Kit Beginner's Guide A fun, quick, step by step guide to level design and creating your own game world.

Arrow left icon
Product type Paperback
Published in Aug 2011
Publisher Packt
ISBN-13 9781849690522
Length 244 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Richard Moore Richard Moore
Author Profile Icon Richard Moore
Richard Moore
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Unreal Development Kit 3
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Pop Quiz Answers
1. Level Design HQ 2. Hello UDK FREE CHAPTER 3. Applying Lighting Effects 4. Battling the Elements 5. Movement with Movers 6. Terrain 7. Adding Gameplay Elements into your Map 8. Complex Event Sequences 9. Materials Index

Time for action – setup, where to save the file, what to name it


  1. Go to File | New, a window will pop up asking what geometry style you want, select Additive. Not only is it more appropriate for most level designs, but also I've seen some weird bugs with Subtractive mode in UDK.

  2. Before we begin working, let's pick a name and save our file. For the purposes of this test, we'll use DM-CSGTest01.udk. Unreal figures out what game type you're making based on the map name. So by choosing DM-, we'll get a Deathmatch map, and all of the associated gameplay that comes with it as default lead-out. Go to File | Save. Unreal works best if you put your map in a specific folder, which you may have to create as follows:

    C:\UDK\UDK-VersionRelease\UDKGame\Content\Maps and name it DM-CSGTest01.udk.

  3. Let's also do some viewport configuration to make editing easier. Click on View | Viewport Configuration | 1x2 Split. This will put your perspective view on the left and your top, and side 2D views on the right.

  4. Click...

You have been reading a chapter from
Unreal Development Kit Beginner's Guide
Published in: Aug 2011
Publisher: Packt
ISBN-13: 9781849690522
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image