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Three.js Cookbook

You're reading from   Three.js Cookbook Over 80 shortcuts, solutions, and recipes that allow you to create the most stunning visualizations and 3D scenes using the Three.js library

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Product type Paperback
Published in Jan 2015
Publisher Packt
ISBN-13 9781783981182
Length 300 pages
Edition 1st Edition
Languages
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Author (1):
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Jos Dirksen Jos Dirksen
Author Profile Icon Jos Dirksen
Jos Dirksen
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Toc

Table of Contents (9) Chapters Close

Preface 1. Getting Started 2. Geometries and Meshes FREE CHAPTER 3. Working with the Camera 4. Materials and Textures 5. Lights and Custom Shaders 6. Point Clouds and Postprocessing 7. Animation and Physics Index

Loading models asynchronously with progress

In the previous section, the Loading models asynchronously recipe, we loaded a model asynchronously without providing feedback about the progress. In this recipe, we'll explain how you can add progress feedback to that scenario.

Getting started

Before you get started with this recipe, make sure that you've walked through the steps explained in the Getting ready section of the Loading textures asynchronously recipe. In the following section, we'll reference the JavaScript callbacks defined in the Getting ready section of that recipe.

How to do it...

  1. To load models and to also show progress, we have to use a different method apart from THREE.JSONLoader. If we use the loadAjaxJSON function, we can also specify a progress callback instead of just the load callback:
        function loadModelWithProgress(model) {
          var jsonLoader = new THREE.JSONLoader();
          jsonLoader.loadAjaxJSON(jsonLoader, model, onLoadCallback, null, onProgressCallback);
        }
  2. If we now load the same model as the previous one, we see the loading progress as follows:
    How to do it...
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