Technical requirements
In this chapter, we will build yet another project using the Godot Engine. Remember, throughout this book, we are using Godot Engine version 4.0, so this is also a requirement.
This time around, we are going to use the files provided in the res://03.making-lobby-to-gather-players
folder. So, if you don’t have the project repository yet, download it through this link:
https://github.com/PacktPublishing/The-Essential-Guide-to-Creating-Multiplayer-Games-with-Godot-4.0
Then, with the project added to your Godot Engine’s project manager, open the project and proceed to the res://03.making-lobby-to-gather-players
folder.