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SvelteKit Up and Running

You're reading from   SvelteKit Up and Running Leverage the power of a next-generation web framework to build high-performance web apps with ease

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Product type Paperback
Published in Jul 2023
Publisher Packt
ISBN-13 9781804615485
Length 166 pages
Edition 1st Edition
Languages
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Author (1):
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Dylan Hildenbrand Dylan Hildenbrand
Author Profile Icon Dylan Hildenbrand
Dylan Hildenbrand
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Table of Contents (19) Chapters Close

Preface 1. Part 1 – Getting Started with SvelteKit
2. Chapter 1: Initial Setup and Project Structure FREE CHAPTER 3. Chapter 2: Configurations and Options 4. Chapter 3: Compatibility with Existing Standards 5. Part 2 – Core Concepts
6. Chapter 4: Effective Routing Techniques 7. Chapter 5: Deep Dive into Data Loading 8. Chapter 6: Forms and Data Submission 9. Chapter 7: Advanced Routing Techniques 10. Part 3 – Supplemental Concepts
11. Chapter 8: Builds and Adapters 12. Chapter 9: Hooks and Error Handling 13. Chapter 10: Managing Static Assets 14. Chapter 11: Modules and Secrets 15. Chapter 12: Enhancing Accessibility and Optimizing SEO 16. Index 17. Other Books You May Enjoy Appendix: Examples and Support

Part 3 – Supplemental Concepts

This part aims to cover the additional requisite concepts of SvelteKit. It begins by showing you how to produce a build for a production environment with resources showing how easily it can be done using SvelteKit’s adapter system. It then covers how hooks can be used to manipulate data flowing in and out of a SvelteKit application. From there, it addresses how to best import static assets by leveraging Vite. Then, it explains the various modules available in SvelteKit that make the entire framework possible. The section then covers how to ensure that a SvelteKit application can be made available to as many users as possible while boosting search engine rankings. Finally, it wraps up with various resources that will prove invaluable to any developer attempting to power their next project with SvelteKit.

This part has the following chapters:

  • Chapter 8, Builds and Adapters
  • Chapter 9, Hooks and Error Handling
  • Chapter 10,...
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