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Polished Ruby Programming

You're reading from   Polished Ruby Programming Build better software with more intuitive, maintainable, scalable, and high-performance Ruby code

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Product type Paperback
Published in Jul 2021
Publisher Packt
ISBN-13 9781801072724
Length 434 pages
Edition 1st Edition
Languages
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Author (1):
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Jeremy Evans Jeremy Evans
Author Profile Icon Jeremy Evans
Jeremy Evans
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Toc

Table of Contents (23) Chapters Close

Preface 1. Section 1: Fundamental Ruby Programming Principles
2. Chapter 1: Getting the Most out of Core Classes FREE CHAPTER 3. Chapter 2: Designing Useful Custom Classes 4. Chapter 3: Proper Variable Usage 5. Chapter 4: Methods and Their Arguments 6. Chapter 5: Handling Errors 7. Chapter 6: Formatting Code for Easy Reading 8. Section 2: Ruby Library Programming Principles
9. Chapter 7: Designing Your Library 10. Chapter 8: Designing for Extensibility 11. Chapter 9: Metaprogramming and When to Use It 12. Chapter 10: Designing Useful Domain-Specific Languages 13. Chapter 11: Testing to Ensure Your Code Works 14. Chapter 12: Handling Change 15. Chapter 13: Using Common Design Patterns 16. Chapter 14: Optimizing Your Library 17. Section 3: Ruby Web Programming Principles
18. Chapter 15: The Database Is Key 19. Chapter 16: Web Application Design Principles 20. Chapter 17: Robust Web Application Security 21. Assessments 22. Other Books You May Enjoy

Chapter 2: Designing Useful Custom Classes

In the previous chapter, you learned about how to get the most out of Ruby's core classes. However, outside of small scripts, you'll probably want to create your own classes to organize your code. How you design and structure your classes has a huge effect on how intuitive and maintainable your code is. This chapter will help you learn when a new class is a good idea, how to apply some important object-oriented design principles, how to determine class size, and whether it is worthwhile to introduce a custom data structure.

In this chapter, you'll learn the following principles for designing custom classes:

  • Learning when to create a custom class
  • Handling trade-offs in SOLID design
  • Deciding on larger classes or more classes
  • Learning when to use custom data structures

By the end of this chapter, you'll have a better understanding of the principles of Ruby class design and the trade-offs between...

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