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OpenFrameworks Essentials

You're reading from   OpenFrameworks Essentials Create stunning, interactive openFrameworks-based applications with this fast-paced guide

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784396145
Length 206 pages
Edition 1st Edition
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with openFrameworks FREE CHAPTER 2. Creating Your First openFrameworks Project 3. Adding a GUI and Handling Keyboard Events 4. Working with Raster Graphics – Images, Videos, and Shaders 5. Creating 3D Graphics 6. Animating Parameters 7. Distributed and Physical Computing with Networking and Arduino 8. Deploying the Project on iOS, Android, and Raspberry Pi 9. Further Resources A. Video Synthesizer Reference B. openFrameworks Quick Reference Index

Index

A

  • additive blending
    • used, for mixing layers / Mixing layers using additive blending
    • about / Mixing layers using additive blending
  • address
    • about / Implementing the OSC messages receiver
  • alpha blending
    • about / Mixing layers using additive blending
  • analogRead() function / Programming an Arduino board
  • Android Development Tools (ADT) bundle / Installing software for Android development
  • Android device
    • accelerometer / Using the accelerometer on an Android device
    • gyroscope / Using the accelerometer on an Android device
  • Android NDK (Android Native Development Kit) / Running the project on an Android device
  • Android SDK (Android Software Development Kit) / Running the project on an Android device
  • Apollonian Fractures
    • URL / Using fragment shaders for image generation
  • Arduino
    • about / Physical computing with Arduino
  • Arduino board
    • programming / Programming an Arduino board
    • data, receiving / Receiving...
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