Creating our first widget
We will create our first sprite widget to display our main menu's background window. In order to do that easily, NGUI has a Widget Wizard with a few templates for us.
Widget Wizard
The Widget Wizard can be opened by navigating to NGUI | Open | Widget Wizard. It will look like the following screenshot:
As you can see in the previous screenshot, to create a widget, you require Atlas and Font to be configured. As said in Chapter 1, Getting Started with NGUI, an atlas is a large texture containing the sprites that you need to create your UI. For the rest of this chapter, we will use the default atlas named SciFi Atlas , which is included in the plugin.
Selecting an atlas
Let's select our default SciFi atlas, which contains the necessary sprites, as follows:
In the Project view, navigate to Assets | NGUI | Examples | Atlases | SciFi.
Drag-and-drop the prefab
SciFi Atlas.prefab
in the Atlas field.Drag-and-drop the prefab
SciFi Font – Header.prefab
in the Font field.
We have...