Summary
In this chapter, we started by learning about a few Azure services, including SignalR, and Functions. Then, we created the services in Azure that our game server backend would need – a SignalR service for real-time communication, and finally, the Functions service to host our backend functions. After this, we implemented the Azure functions that would provide the functionality for our game.
We wrapped up this chapter by publishing our function code to the Azure Functions instance in Azure.
In the next chapter, we will build a game app that will use the backend we have built in this project.