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Mastering Windows Presentation Foundation

You're reading from   Mastering Windows Presentation Foundation Build responsive UIs for desktop applications with WPF

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Product type Paperback
Published in Mar 2020
Publisher Packt
ISBN-13 9781838643416
Length 626 pages
Edition 2nd Edition
Languages
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Author (1):
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Sheridan Yuen Sheridan Yuen
Author Profile Icon Sheridan Yuen
Sheridan Yuen
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Table of Contents (15) Chapters Close

Preface 1. A Smarter Way of Working with WPF 2. Debugging WPF Applications FREE CHAPTER 3. Writing Custom Application Frameworks 4. Becoming Proficient with Data Binding 5. Using the Right Controls for the Job 6. Adapting the Built-In Controls 7. Mastering Practical Animations 8. Creating Visually Appealing User Interfaces 9. Implementing Responsive Data Validation 10. Completing that Great User Experience 11. Improving Application Performance 12. Deploying Your Masterpiece Application 13. What Next? 14. Other Books You May Enjoy

Leveraging the power of hardware rendering

As we've already learned, the visuals that WPF can output, while beautiful, can be very CPU-intensive, and we often need to bear this in mind when designing our Views. However, rather than compromising our designs, we can offload the intensive rendering processes to the host computer's Graphics Processing Unit (GPU) instead.

While WPF will default to utilize its software rendering pipeline, it is also able to take advantage of a hardware rendering pipeline. This hardware pipeline leverages features of Microsoft DirectX, as long as the host PC has DirectX version 7, or higher, installed. Furthermore, if the version of DirectX that is installed is version 9 or higher, increased performance improvements will be seen.

The WPF Framework looks at the graphics hardware that is installed on the computer that it is running on and puts it into one of three categories, depending on its features, such as video RAM, shaders, and support for multi...

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