Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering Predictive Analytics with R, Second Edition

You're reading from   Mastering Predictive Analytics with R, Second Edition Machine learning techniques for advanced models

Arrow left icon
Product type Paperback
Published in Aug 2017
Publisher Packt
ISBN-13 9781787121393
Length 448 pages
Edition 2nd Edition
Languages
Arrow right icon
Authors (2):
Arrow left icon
James D. Miller James D. Miller
Author Profile Icon James D. Miller
James D. Miller
Rui Miguel Forte Rui Miguel Forte
Author Profile Icon Rui Miguel Forte
Rui Miguel Forte
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. Gearing Up for Predictive Modeling FREE CHAPTER 2. Tidying Data and Measuring Performance 3. Linear Regression 4. Generalized Linear Models 5. Neural Networks 6. Support Vector Machines 7. Tree-Based Methods 8. Dimensionality Reduction 9. Ensemble Methods 10. Probabilistic Graphical Models 11. Topic Modeling 12. Recommendation Systems 13. Scaling Up 14. Deep Learning Index

Predicting complex skill learning


In this section, we'll have a chance to explore data from an innovative and recent project known as SkillCraft. The interested reader can find out more about this project on the web by going to http://skillcraft.ca/. The key premise behind the project is that, by studying the performance of players in a real-time strategy (RTS) game that involves complex resource management and strategic decisions, we can study how humans learn complex skills and develop speed and competence in dynamic resource allocation scenarios. To achieve this, data has been collected from players playing the popular real-time strategy game, Starcraft 2, developed by Blizzard.

In this game, players compete against each other on one of many fixed maps and starting locations. Each player must choose a fictional race from three available choices and start with six worker units, which are used to collect one of two game resources. These resources are needed in order to build military and...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime